Sep 24

SINEE Audiotools

KIKZILLA 2

The Complete Low-End Machine.

Generate rumble or bring in your own bassline. Shape the kick and everything underneath it, then bring them together as one low end.

Sound generation, envelopes, effects and final processing. One plugin, built around your kick.

Coming September 24See the price

VST3 & AU for macOS · VST3 for Windows

Since 2019

10,000+

copies of the original Kikzilla sold

The rumble was just the beginning.

The original Kikzilla arrived in 2019 and is still making rumbles today. Kikzilla 2 takes that idea further: from the sound under your kick to the way your entire low end works together.

The workflow

Build the rumble. Fuse the bass. Finish the low end.

Start with a kick or bring a bassline into the track. Kikzilla 2 gives you one place to shape how they work together.

Create

Build the rumble.

Use your kick to trigger the sound underneath it. Choose a sound model, shape its movement and set the tone, without assembling a separate rumble chain first.

Integrate

Bring your own bass.

Already have a bassline? Route it into the external input. Use the envelopes, filter and effects to shape its movement around the kick and make it part of the same low end.

Finish

Bring it all together.

Process the kick and rumble, or your routed-in bassline, independently. Then work on their sum with Glue, saturation, EQ and clipping, all inside Kikzilla 2.

Your kick. Your bass. One low end.

Inside the plugin

One place to shape the whole low end.

Choose the source, shape its movement, work on the kick and bring the two together. The sound engine, envelopes, filter, FX chains and mix controls are all part of the same workflow.

Full Kikzilla 2 interface with the source engine, two envelopes, character filter, three FX chains and mix section highlighted.
  1. Engine

    Start with verb, noise, samples or an external signal.

  2. Envelopes

    Shape level and filter movement. Morph between curves or draw your own.

  3. Filter

    Set the tone with Clean, Comb or Dirty, plus drive and resonance.

  4. FX chains

    Three slots on the kick, three on the rumble and three on their sum.

  5. Mix

    Balance kick and rumble separately, then finish with master EQ, output clipping and level meters.

Separate where it matters.Together where it counts.

Keep control over each part of the sound, then make decisions while hearing the low end as a whole.

The bricks

Serious processors. Not just extras.

Add weight where it is missing. Clear muddy low-mids. Build density, shape the hit and control the peaks. These are the tools that bring your low end together, not an extra page of effects.

13 effects. Three chains. Nine slots. Put each brick on the kick, the rumble or their sum, and arrange the order around your sound.

Weight

Sub

The Sub brick as it appears in the plugin

Give the kick more foundation.

An adaptive sub enhancer with a tunable focus. Choose where you want more weight and shape the foundation of the kick.

Clarity

D-Mud

The D-Mud brick as it appears in the plugin

Less mud. More definition.

Dynamically reduce muddy low-mids instead of cutting them by a fixed amount. Clear the build-up between kick and rumble while shaping the sound as a whole.

Density

Mag

The Mag brick as it appears in the plugin

Add iron to the low end.

Transformer-style saturation that adds density and character. Use it on an individual chain or bring kick and rumble together with a shared layer of colour.

Cohesion

Glue

The Glue brick as it appears in the plugin

Make the low end move together.

A glue compressor tuned for kick and rumble. Shape their shared dynamics and bring the low end together.

Peak control

Clip

The Clip brick as it appears in the plugin

Shape the peaks. Push the sound.

A dedicated clipper with up to 8× oversampling. Use it on the kick, the rumble or their sum to control peaks and shape how hard the sound hits.

Up to 8× oversampling on the Clip brick.

Attack

Snap

The Snap brick as it appears in the plugin

Shape more than the level of the hit.

A transient designer that changes the character of the attack. Shape the front of the kick before bringing it back into the low end.

More ways to shape the sound.

  • OTT

    Dynamics

    Three-band upward and downward compression for density and detail.

  • Tone

    Colour

    Preamp colour and tilt shaping in one brick.

  • Inject

    Colour

    Noise-driven texture for rougher, dirtier low end.

  • EQ4

    EQ

    Four bands of EQ wherever you need them in the chain.

  • Groove

    Delay

    A two-tap delay for turning a hit into a rhythmic pattern.

  • Grain

    Delay

    Granular delay for texture, movement and width.

  • Filter

    Filter

    A character resonant filter you can place inside an FX chain.

Separate wet and bypass controls for every slot · Drag to change the order

Free 14-day trial

Your kick.Your bass.The full machine.

Put Kikzilla 2 on your own material and hear how the low end comes together. Try the full plugin for 14 days, with every sound model, envelope and FX brick included.

Coming September 24

The free trial opens with the release. No sign-up, just the download.

VST3 & AU for macOS · VST3 for Windows

After 14 days, Kikzilla 2 switches to dry bypass until you activate a license.

The engine

Find the sound beneath your kick.

Start with a defined note, a deep body or a rough texture. Nine sound models give you different foundations for the rumble. Samples and an external input let you bring your own material into the same workflow.

Nine models. Different starting points.

Tonal to textural

Tonal

A defined note

Body

808-style sub

Modal

Tight body

Bloom

Opening movement

Wall

Dense wall

Delay

Rhythmic echoes

Classic

Noise texture

Grit

Rougher mids

Rubble

Broken texture

Bring your own material.

Sample

Start with one of 107 included loops, then shape it with the same envelopes, filter and effects.

Ext

Route in a bassline or another signal and make it part of the kick-and-low-end workflow.

Four source types: Verb, Noise, Sample and Ext

Shape the movement

The groove is in the shape.

Decide when the low end comes in, how it moves and when it gets out of the way. Morph between ready-made curves or draw the movement yourself.

Morph envelope in Kikzilla 2 with the Groove, Gate and Swell banks and the kick waveform beneath the curve.

Morph

Turn one knob. Find the movement.

Move through 36 envelope shapes across three banks: Groove, Gate and Swell. Find the feel, then move between shapes without drawing every point.

Groove 12 · Gate 10 · Swell 14

Draw envelope in Kikzilla 2 with editable points, curved segments and grid controls.

Draw

Draw the shape you hear.

Set points, bend the curves and build your own movement. Start from one of 27 included shapes or take a morph shape into Draw and make it yours.

Editable points · Grid snapping · Curved segments

See the kick.Shape the bass around it.

The kick sits beneath the envelope, so you shape against the actual hit. 63 shapes come with it, built for basslines: from a rolling groove to a simple swell to a rumble tail. Morph between them, or draw your own and save it as a favourite.

The bassline gets its movement here. No LFO tool, no external ducking to set up.

Two envelopes, one for the rumble level, one for the high cut, each with its own tempo-synced length. Trigger from the kick, run on the grid, loop while a signal is present or use MIDI.

Restarts on every kick · Length one beat · 63 shapes · Save as favourite

A bassline over four kicks, its level following the chosen envelope shape, which restarts on every kick. The shapes cycle on their own; use the buttons to pick one.

The filter

Give the movement a tone.

Choose Clean, Comb or Dirty. Add drive before the filter, shape the resonance and use the second envelope to move the high cut over time.

The filter column in Kikzilla 2: model, env depth, the orb with the bass analyzer and the high cut, then reso, drive, low cut and its resonance.

Three models

  • Clean

    A plain slope. The high cut does its job and stays out of the way.

  • Comb

    Ridges on the slope, the resonances of a comb filter. Metallic, tuned to the cut.

  • Dirty

    Saturates on the way down. The darker the cut, the more it grinds.

  • Drive before the cut. Saturation on the way into the filter, with the level made up after it.

  • The second envelope on the high cut. ENV DEPTH sets how far the cut opens with the hit and closes as the rumble fades.

  • A low cut with its own resonance. LOW CUT clears the space under the kick, LC RES puts a bump at the edge if you want one.

The Kikzilla family

Two ways to build your low end.

Kikzilla Lite rebuilds the direct rumble workflow of the original. Kikzilla 2 takes that idea further, with tools for shaping and processing the whole low end.

Choose the workflow that fits.

Focus
Kikzilla 2The complete low-end workflow
Kikzilla LiteDirect rumble creation
Sound sources
Kikzilla 2Verb, Noise, Sample and Ext
Kikzilla LiteVerb and Noise
Internal sound models
Kikzilla 29
Kikzilla Lite6
Included loops
Kikzilla 2107
Kikzilla Lite
External bass processing
Kikzilla 2External input as a sound source
Kikzilla Lite
Envelope workflow
Kikzilla 2Morph and Draw; two envelopes
Kikzilla LiteStart, Attack, Hold, Release and Curve
Main character filter
Kikzilla 2Clean, Comb and Dirty
Kikzilla LiteClean, Comb and Dirty
Modular effects
Kikzilla 213 bricks across 3 chains
Kikzilla Lite
Final processing
Kikzilla 2Master EQ and output clipping
Kikzilla LiteOutput clipping
Also included
Kikzilla 2Kikzilla Lite
Kikzilla Lite

Lite also includes Auto Gain and up to 8× oversampling on its output clipper.

Get Kikzilla 2

The complete machine. One purchase.

Every Kikzilla 2 feature included. No subscription.

Kikzilla 2 · The Complete Low-End Machine.

€79

€99

Launch20%

Launch price · One-time purchase · Incl. VAT

  • Nine internal sound models, plus Sample and Ext sources

  • 107 included loops

  • Morph and Draw with two envelopes

  • 13 FX bricks across kick, rumble and sum chains

  • Master EQ and output clipping

  • Kikzilla Lite included

  • VST3 & AU for macOS · VST3 for Windows

Where you buy

Buy directly from SINEE.

Checkout takes place on sinee.de, our own shop. The same team is behind the plugin and your support.

  • ★ 4.8 on Trusted Shops, 1,500+ reviews

  • Checkout in English or German

  • Trusted Shops buyer protection

Support in English and German

Kikzilla Lite · The Rumble Machine.

The original Kikzilla idea, rebuilt as a focused new plugin. Six verb and noise characters, the classic envelope workflow, the filter from Kikzilla 2, Auto Gain and output clipping. One panel. No tabs.

Explore Kikzilla Lite

Before you start

A few practical details.

Formats and compatibility

macOS
VST3 and AU
Windows
VST3
Does Kikzilla 2 replace my kick instrument?

Kikzilla 2 is built around an incoming kick. Use its sound sources to create the rumble, shape an external bassline or process the kick and low end together. Your kick remains the starting point.

Can I use my own bassline instead of generating a rumble?

Yes. Route your bassline into the external input and select Ext as the source. You can then shape it with the envelopes, filter and FX chain and process it alongside the kick.

Do I need to build a separate rumble effects chain?

The sound sources, envelope shaping, filtering and effects are inside Kikzilla 2. You can build and process the rumble in the plugin, then use its mix controls to bring it together with the kick. External bass processing requires routing your bassline into the plugin.

How is Kikzilla Lite different?

Kikzilla Lite focuses on the direct rumble workflow: six verb and noise characters, a classic envelope, filtering, Auto Gain and output clipping. Kikzilla 2 adds more sound models, Sample and Ext sources, Morph and Draw, two envelopes, modular FX chains and master EQ. Kikzilla Lite is included when you buy Kikzilla 2.

Is the trial the full plugin?

Yes. You can try the full Kikzilla 2 for 14 days, including all sound models, envelopes and FX bricks.

What happens when the trial ends?

Kikzilla 2 switches to dry bypass until you activate a license. Your session can keep playing, but the plugin is no longer generating or processing the low end.

Is Kikzilla 2 a subscription?

No. Kikzilla 2 is a one-time purchase with all Kikzilla 2 features included.

Where do I buy it or get support?

Purchase Kikzilla 2 through our shop at sinee.de. SINEE also handles support, in English and German.